Tiny update to reduce randomness
Stasis » Devlog
I've just pushed a small update that makes the battles a bit less random:
- The cards played by the AI at the beginning of a battle are no longer random.
- The enemy deck has been changed for a couple of battles.
- During a battle, the enemy should no longer be able to fill the entire row with cards in a single turn.
I would also like to do a bigger update in the future to add things to interact with in the room and gameplay/cards to go along with it.
As for things related to the ending: That's not something I want to start at the moment. Give me a year to think about it :P
Files
Windows (64-bit) 115 MB
Version cs290_2022-04-21_22-00 Apr 21, 2022
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Stasis
A Half-Life card game heavily inspired by Inscryption
Status | Released |
Author | HTML_Earth |
Genre | Card Game |
Tags | 3D, First-Person, Retro, Short, Unity |
Languages | English |
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